![]() The most powerful empire in The Witcher, using spies and soldiers as the pawns. Lowly soldiers can have ideals of their own, just ask The Usurper. But orders can also activate attacks on enemies along with the enhancement of unit power. ![]() Orders, which is a way to enhance the units on the field.Engine control, units that actively attack and weaken opponent units though they need protection they can easily win for you.Mostly comprised of human units, its strength lies in executing strong plays near the end of combat. When a compromise is struck to strike down a common foe this faction is formattable. Committing Crime, special cards and spells that strengthen units-deal damage and generate coins.Ī prince that will become king after becoming an outcast.Ī governing body in the reality of The Witcher, one that is at war with itself.Midrange tactics, which is accountable for value of both your units and what lengths they will go once paid.Swarming the opponent with enemy units to battle through. ![]() Acquiring stronger units and taking out opposition is all a matter of price. A deck that is about exchanging money to your units to get things done. ![]() The Witcher’s criminal underground faction. 6. Syndicate (SY)įrom toy soldiers to an army of mutant ones. And you’ll get to choose which is to your liking. Strengths and weaknesses, which is best is mostly reliant on said tools. Each of Gwent’s Factions having differing tools to dispose of your adversaries.
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